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魔法门之英雄无敌7v1.2升级档

2018-04-07 22:05 来源:页游网 作者:未知

  需要先安装修正升级档

  1、解压缩

  2、安装升级补丁

  3、开始游戏

  》》点击进入下载页面《《

  更新说明:

  Update v1.2:

  General:

  * Improved the ingame-chat

  * It is now possible to toggle between game-log and chat

  * Chat is no longer cleared every turn

  * Chat channels All,Team and Whisper are available by selecting the drop ndown or with chat commands /all /team /w [playername] /p[1-8] /player[1-8]

  * Improved Minimap

  * Icons are now properly scaled

  * Resolved several issues with ships

  * Heroes are now always the highest icons

  * The Governor Tooltip now has proper layout

  * Added option to disable color coding of models in skirmishes

  * Fixed various issues regarding keybinding displays

  * Text Buttons no longer have pixels where they don't react

  * Fixed various lobby settings and displays

  * Removed debug text from the Game Log

  * Caravans that could not be unloaded now properly show up in the nCaravanserai

  * Solving two quests at once will not block the quest flow anymore

  * Quest objective counters are always localized correctly, even when nloading a savegame from a different language

  * Fixed a rare crash when interacting with a high-level town

  * Fixed a crash during AI turn after a ship combat had been lost

  * Fixed a rare crash with targeting spells outside the grid

  * Fixed a super rare crash with AI town threat sorting (floating point nerror from Unreal)

  * Optimised AI thinking times on Adventure map, which are now near-instant. nNOTE: AI interactions with Forts still take up to 3 seconds due to the Fort ndestruction/repair animations

  * Optimised some AI thought routines (mainly threat nassessment/pathfinding)

  * Fixed a crash when restarting fight against Vayaron on Final Map 1 n(general crash fix for some misbehaving buffs)

  * Fixed AI skipping its turn when its first hero is in a Shelter

  * The Tear of Asha can now be retrieved from the precise cell as well as nits neighbours

  Editor:

  * Added more sanity checks to inform about errors during map creation

  * The Mysterious Crypt Building now has the option to spawn a fixed nartifact, instead of a randomly chosen one

  * Fixed several Custom Artifact Bonuses

  * Increase certain hero stat

  * Scouting Range

  * Mana per Day

  * Spirit

  * Magic

  * Increase Magic for spells of certain school

  * Decrease Mana costs of spells of certain school

  * Increase friendly creatures' stat

  * Health

  * Initiative

  * Decrease enemy creatures' stat

  * Initiative

  * Added "Test Map" button for faster map testing

  * Renamed "Towns, Forts and Dwellings" tab to "Player Buildings" and moved nMines, Garrison and Light House from "Neutral Buildings" to "Player nBuildings"

  * Improved pathing for the RMG

  * Added free resource pick-ups (Richness modified) in the RMG

  * Script Editor: Moved Start Text/Dialogue from NCP Scenes to Quests and nEvents tabs, as features requiring GUI do not work during scripted scenes, where nGUI is hidden

  * Painting: Separated Tool selection and Brush settings of Terrain and nElevation tab

  Multiplayer:

  * Fixed several out of sync issues in Multiplayer Games

  * when interaction with a Dangerous Cave in sim turns

  * when attacking an Enemy in Combat that has 3 Nature's Revenge stacks with na ranged unit

  * when attacking an small creature Stack with a Basilisk Lancer in ncombat

  * when a unit with a cover bonus is getting attacked by ranged in ncombat

  * Fixed corrupted Camera at the beginning of a Multiplayer Duel Session

  * Fixed an issue where the game got stuck in multiplayer in the AIs turn nsometimes

  * Fixed an issue where the game goes out of sync during th AIs turn nsometimes

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